A look into Artificial Intelligence - Complete Automation of the Program
- Almeda Glenn
- Sep 18, 2016
- 1 min read

Video Link: https://www.youtube.com/watch?v=EWzd8mprth4
Artificial Intelligence was formerly taught at Year 2. At that point in time, the class already knew a fair bit of it.
This assignment reinforced my understanding on basic artificial intelligence concepts such as Finite State Machine, Waypoints and Changing Behaviors.
The aim of this was that the program should run without any form of player intervention. It proved to be a challenge as that meant I needed to trust on the code I wrote to do its job properly. There were times that it failed and it did failed quite regularly.
But it was thanks to this experience that I got to know a little bit more of this huge topic called Artificial Intelligence. I'd best read more if I intend to grow on this topic later on.
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